More flightsimming resources for you!

There are probably thousands of websites dedicated to flightsimming around the world, so please forgive me if your favourite one is not listed here.

 

In fact, the ones mentioned here have a specific emphasis on AI Traffic

the all-purpose sites

  • avsim : any serious flight simmer will check their library at least once a day! ;-)
  • flightsim : the "other" flight simming resource repository. Also worth a regular visit
  • avsim.su : the equivalent of the above for everything related to flightsimming in Russia and CIS countries. No relation however with the "western" avsim

AI Aircraft

  • The Fruit Stand home to a bunch of wonderful AI models, including a brand new A380!
  • Alpha India Group For more stunning AI aircraft models
  • RATS for the best Ilyushin Il-76 ai model, with many more aircraft to come!
  • FSX AI Bureau a new name in ai aviation, with a very impressive Boeing 737 classics line-up, the first ai models designed specifically for fsx, with more to come soon!
  • Ai Aardvark where it all began -as far as modern AI traffic is concerned
  • Ai Malcontent  Just for info. The models are available from avsim/flightsim
  • HTAI many nice GA and turboprop models here
  • SBAI More Russian AI aircraft available here
  • Tuo Cielo home to a stunning Ilyushin Il-62 model
  • Maxflight-ai for a few more fine ai models
  • United Traffic Team Some stunning new ai models available here, with many more to come!

More AI Traffic: flightplans, repaints, forums

  • Alpha India Group check the forum to keep updated on everything going on in the ai traffic world!

Tons of flightplans, repaints, voicepacks and other goodies available for your ai traffic!

  • Boris' FS Thing's Boris LeVeve's site featuring superb ai repaints
  • Kaese2002.de Maik Voigt's website featuring his equally superb ai repaints
  • Real Big Tree Ben Clark's website for more flightplans and other goodies
  • JCAI Johan Clausen of Alpha India fame just launched his own site featuring his nice repaints
  • Symon Long Repaints If it flies with one or more props, chances are that you will find it here!
  • United Traffic Team Some nice repaints here too, even including some of mine ;-)
  • Doug's Flight of Fancy Doug Roth's website with some rare or unusual birds
  • Impulse AI A brand new website with nice repaints and an emphasis on retro liveries
  • MAIW The ultimate site for everything military, as far as ai is concerned
  • The owl's nest, also focuses on military ai with very useful resources

Donate!

Each repaint means long hours of research and hard work to make it look as close as possible to the real world original.

 

Although it is all available here for free, I will appreciate any contribution to keep me going maintaining this website and bringing you more flightsimming goodies!

 

You can use Paypal from wherever you are to send me any amount you feel like giving -hint: the more the merrier! ;-)

 


About my repaints

These textures are intended for use as AI traffic in Microsoft's Flight Simulator versions 9 and 10.

 

They have been thoroughly researched and painted based on actual pictures of the real aircraft, so that each individual aircraft is an exact replica of the real thing at the time of painting, down to the precise windows configuration and the stencils colours and locations.

 

To view them in your simulator, you need first to download and install the base aircraft models/packages available  separately . Most of these models are available from the usual avsim and/or flightsim libraries, but I have provided a link to these base packages on this site for your easy reference. Check the links section.

 

You will also need adequate flightplans to take these birds into your virtual skies. Running a search on avsim and flightsim libraries will get you up to date flightplans for most of the world's airlines

About bitmap formats

Most of my repaints are provided in three textures formats: 32bits, dxt3 and dxt3 with mipmaps.


AI traffic can draw heavily on your computer resources and significantly reduce your sim's framerate. Using the right set of textures can improve your framerate and ensure  smooth  and lifelike movements.

Basically, 32bits texture are larger and therefore having more pixels, will have sharper details and will look better in your sim, particularly at close range. Downside is they take up more HD space and use more resources.

Mipped textures are supposed to be what fs is really looking for, and will ensure the best framerate and movement smoothness. However, if your graphic processor is an older or a lower end one, with less than 1GB dedicated memory, mipped textures will look awfully blurred.

To keep things simple, if you run your sim on a new, powerful, high end computer, go for the 32bits or mipped textures, or use the 32bits only for intricate liveries where the quality of finer details will make a difference.

On the other hand, if you are using an older less powerful machine, or if you are not sure or don't know what all this means, go for the non-mipped dxt3 format.