Vildanden

IATA CODE
ICAO CODE
CALLSIGN
2Q * *

* Vildanden did not have its own ICAO code and callsign, and used instead those of the airlines operating their equipment on its behalf


Vildanden was established at Skien Airport in 2004 by local investors as a way to revive the local airport activity.

 

The name Vildanden, which means wild duck in Norwegian, was derived from a famous play by Henrik Ibsen who was himself a native from Skien

 

Regional services were operated using wet-leased equipment from other operators, but the airline was always faced with heavy competition and never really managed to make a profit. It was instead heavily subsidized by the local administration.

 

Vildanden ceased all operations in January 2011

Flightplans are available from Alpha India Group

ATR 42-300

Vildanden ATR42
Vildanden ATR42

ATR 42-300 LY-DOT was leased from Danu Oro Transportas in 2006 and again in 2010 to operate the services to Bergen.

 

The aircraft was damaged beyond economic repair during a storm in Pori, Finland and eventually scrapped.

 

To be used with the OSP ATR 42-300 base model

Download it from avsim

Download it from flightsim

Saab 340

Vildanden Saab 340
Vildanden Saab 340

Saab 340 SE-LJR was leased from Avitrans between 2006 and 2008. The aircraft was returned to Avitrans and subsequently sold to Nextjet.

 

Since December 2011, it is operated by Sol Lineas Aereas in Argentina in their full colours.

 

To be used with the Fruit Stand Saab 340 base model

Download it from avsim

Download it from flightsim

Donate!

Each repaint means long hours of research and hard work to make it look as close as possible to the real world original.

 

Although it is all available here for free, I will appreciate any contribution to keep me going maintaining this website and bringing you more flightsimming goodies!

 

You can use Paypal from wherever you are to send me any amount you feel like giving -hint: the more the merrier! ;-)

 


About my repaints

These textures are intended for use as AI traffic in Microsoft's Flight Simulator versions 9 and 10.

 

They have been thoroughly researched and painted based on actual pictures of the real aircraft, so that each individual aircraft is an exact replica of the real thing at the time of painting, down to the precise windows configuration and the stencils colours and locations.

 

To view them in your simulator, you need first to download and install the base aircraft models/packages available  separately . Most of these models are available from the usual avsim and/or flightsim libraries, but I have provided a link to these base packages on this site for your easy reference. Check the links section.

 

You will also need adequate flightplans to take these birds into your virtual skies. Running a search on avsim and flightsim libraries will get you up to date flightplans for most of the world's airlines

About bitmap formats

Most of my repaints are provided in three textures formats: 32bits, dxt3 and dxt3 with mipmaps.


AI traffic can draw heavily on your computer resources and significantly reduce your sim's framerate. Using the right set of textures can improve your framerate and ensure  smooth  and lifelike movements.

Basically, 32bits texture are larger and therefore having more pixels, will have sharper details and will look better in your sim, particularly at close range. Downside is they take up more HD space and use more resources.

Mipped textures are supposed to be what fs is really looking for, and will ensure the best framerate and movement smoothness. However, if your graphic processor is an older or a lower end one, with less than 1GB dedicated memory, mipped textures will look awfully blurred.

To keep things simple, if you run your sim on a new, powerful, high end computer, go for the 32bits or mipped textures, or use the 32bits only for intricate liveries where the quality of finer details will make a difference.

On the other hand, if you are using an older less powerful machine, or if you are not sure or don't know what all this means, go for the non-mipped dxt3 format.